


Familiar Stables
Heading out on your adventure? Well, we couldn't possibly let you go it alone! Here, take one of the familiars from our stables. They'll help you out!

Beezin
Vibezzz
Insectoid, segmented
Required
Changable
- Insectoid body
- Compound Eyes
- Single set of translucent wings
- Shape of wings
- Trail Type (Glow, Glitter, Pollen, etc)
- Texture (Fluffy Bee? Shiny Beetle?)

Zoly-Poly
The Scrungler
Fur
Required
Changable
- Giant Mouth
- Whiskers
- Single Eye
- Buck Teeth
- Fur Texture
- Fur Length
- Fur color

Slime
The Classic
Morphable, gelatinous, shiny, translucent
Required
Changable
Visible or partly visible pearl
- Color
- Slime to pearl ratio

Blooplet (Species)
Gillbert (This one)
Smooth, rubbery, squishy
Required
Changable
- Googly eyes
- Three fins (dorsal + two side)
- Scale Pattern/Colors
- Fin Shape
- Eye Size/Spacing

Robonoid
The Layover of an Ancient Race
Metal, glowing eye
Required
Changable
- Single eye
-Cube-shaped body
- Color of Eye
- Color, shininess, and type of metal
- Placement of vents, panels, etc.
- Manner of locomotion (Does it roll, hop, float?)

Scrapkin
Did that sack of potatoes just meow?
Fabric: patchwork, knit, burlap, felt
Required
Changable
- Visible stitches or seams
- At least two facial elements (buttons, thread, fabric)
-Fabric types & patterns
-Stitch placement & repair work
-Expression via sag, tilt, or thread
Active Familiars
These are the familiars we have, right now, for our active adventurers. To see the full adventurer cards, head over to Members!
Leveling Up your Familiar
As you submit Quests, you will gather EXP. This EXP is not for your adventurer, but for your familiar! Every time you level up your familiar (more info in the chart below) you may request a "Trait Roll" from a mod in the Discord!
You can let them build up, or use them as they come. Once your familiar has levelled up, redraw your familiar with the new traits to lock them in on your Adventurer Card.

Don't like the traits you rolled? You can ask for a Familiar Specific Roll, but if you do, that trait will be applied regardless of what you get, so be 100% sure!

Level | EXP Required | Total EXP Needed | Special Actions |
---|---|---|---|
1 | 300 | 300 | |
2 | 400 | 700 | |
3 | 500 | 1200 | |
4 | 600 | 1800 | |
5 | 700 | 2500 | |
6 | 800 | 3300 | |
7 | 900 | 4200 | |
8 | 1000 | 5200 | |
9 | 1200 | 6400 | |
10 | 1400 | 7800 | Familiar Evolution! Standing to quadrupedal, or vice versa |
11 | 1600 | 9400 | |
12 | 1800 | 11200 | |
13 | 2000 | 13200 | |
14 | 2200 | 15400 | |
15 | 2400 | 17800 | You can add or remove a set of limbs/wings/fins |
16 | 2600 | 20400 | |
17 | 2800 | 23200 | |
18 | 3000 | 26200 | |
19 | 3200 | 29400 | |
20 | 3400 | 32800 | Basic ability of your choice unlocked (ex: fire, speed) but has a drawback |
21 | 3600 | 36400 | |
22 | 3800 | 40200 | |
23 | 4000 | 44200 | |
24 | 4200 | 48400 | |
25 | 4400 | 52800 | You may remove one trait of your choice, or swap it with another |
26 | 4600 | 57400 | |
27 | 4800 | 62200 | |
28 | 5000 | 67200 | |
29 | 5500 | 72700 | |
30 | 6000 | 78700 | New ability gained, this time without drawbacks, and first ability now functions properly |