top of page

Haram

The villagers have begun to settle into their new normal, and the Rhae-fán have not left. Things had become tense, at first, but once the villagers realized the Rhae were only mimicking them and meant them no actual harm, communication began.
Now it is not uncommon to find a villager talking to thin air while a pie makes itself in the kitchen, or for flowers to turn in sweeps as something unseen walks past.

Still, there is no music. All instruments in Haram have been destroyed, and singing has become a taboo subject. Those caught humming the forest's tune are quarantined until the urge passes, and the Rhae are more than happy to ensure those quarantines are kept, as the sound of the tune causes them the same distress they learned when the villagers first returned.

image_2025-04-07_194351775.png
Primary Features
    Residences co-inhabited by returned villagers and partial Rhae-fán

    Low auditory thresholds; music strictly prohibited

    Kitchens, gardens, and homes occasionally operate without visible agents

    Reflections remain inconsistent; multiple observers report cognitive dissonance when viewing mirrors

    Forest perimeter demonstrates resistance to physical mapping; known trail markers reorient overnight
  • Echoes of Life (50 years ago)
    Haram was formerly a high-yield agricultural village, known for its hospitality and seasonal festivals. Population stability and land fertility were consistently above regional averages. Frequent trade with Evesta and Willowhollow documented.

  • The Midnight Vanishing (Pre-Quest Event)
    Complete depopulation occurred in a single night. Witnesses described an irresistible melodic compulsion drawing residents into the forest. Physical structures remained untouched. No formal intervention succeeded in retrieving any individual.

  • The Music Lingers (Interim Phase)
    Melodic residues persisted within physical materials (walls, instruments, fabrics). No decay observed in missing persons. Unreliable sightings noted. Local environment began displaying resistance to cartographic stabilization. Evesta issued a soft containment advisory.

  • • The Piper’s Cry (Guild Intervention)
    Following Guild Quest intervention, the population returned with no significant aging or decomposition. Memory inconsistencies common. Many resumed domestic routines. Reports of spontaneous humming triggered community-wide prohibitions on music and tonal rhythm.

  • Unfinished Harmony (Current)
    Rhae-fán have not vacated the area. Returned villagers coexist with the entities that occupied their absence. New Rhae-fán continue to form, apparently influenced by ambient emotional states and interpersonal mimicry. Formal interaction protocols are inconsistent.
    Haram remains under observational containment. Travel discouraged.

image_2025-04-16_190738968_edited.jpg

📜 Respect the Craft, Honor the Artists.
Stealing art or using AI to bypass learning defiles the spirit of the Academy.

 

Disclaimer: Some resources and stock images are borrowed from external sources. If any content requires additional credit, please contact us through Discord.

Note: This website is designed to be seen on Desktop. While most content can be seen on mobile, it is not designed to be viewed in that format.

image_2025-04-07_194351775.png

Beep, the Painted Drake herself, is the official mascot of The Painted Drake.

All depictions of Beep, including fan art, are copyrighted to their respective artists and The Painted Drake. While I retain the right to feature Beep on the site, credit will be given whenever possible.

bottom of page