


Luxett
Nestled a few days’ journey west of Evesta, Luxett is a town where art and culture are more important than anything else, and they pride themselves on its curation. Every street, every building, and every sculpture reflects the town’s devotion to beauty and refinement. The people of Luxett do not merely create art, they live within it.
At the heart of Luxett lies the Grand Gallery, an expansive compendium housing some of the realm’s finest masterpieces. Scholars, artisans, and collectors from across the region come to admire its halls, or donate to them. Everyone who visits seeks inspiration or prestige within its curated displays, almost as a matter of custom.
For months, their doors have been closed to us.
Luxett still blames the Guild for the disappearance of a certain trinket from their gallery, despite knowing and acknowledging that they do not believe anyone within the guild to have taken it. The blame, they say, is in our failure to recover it.
After much negotiation with our Guildmaster, the Lord of the city has cautiously considered the idea of reopening its gates to our members. While we are free to enter, inns will not house us, and bells don't hang from any windows. Even the bells on our own belts have gotten a few of us reprimanded, as their ring is "undesirable."
It will take time. Perhaps finding the heirloom will alleviate the tension? Luxett will likely not post another Quest for its retrieval, but I'll see what I can find out. Maybe I'll post it myself.
The Founding of Luxett (Centuries Ago)
What became Luxett began as a convergence of unaffiliated artists seeking refuge from state commissions. The community formed under mutual agreements of critique, resource sharing, and nonintervention. This evolved into layered aesthetic governance.The Rise of the Gallery (Generations Ago)
The Grand Gallery created not as a museum, originally, but as a vault. Great unrest between those who believed art should be hoarded and those that believed it should be shared caused a conflict that changed the intent of the structure. Once constructed, it reshaped how Luxett interacted with the world, offering access not to goods or trade, but to curated influence. Entry became currency.Elegance & Intrigue
The artifact’s disappearance introduced destabilization without official narrative.Two wings were closed for “restoration.”
Invitations to salons became limited, and internal guild reviews intensified.
External consultants were hired without Guild liaison.
Guild members are now treated as cultural liabilities rather than partners. Restoration of trust is theoretically possible, but will likely require a display of narrative power: not just recovering the artifact, but justifying its absence within Luxett’s mythos.















